3Ds max basics for modeling video game assets: Model, rig and animate characters for export to unity or other game engines
Culbertson, Bill
3Ds max basics for modeling video game assets: Model, rig and animate characters for export to unity or other game engines - Boca Raton: CRC Press, 2021 - xiv, 468 p.
9780367707804
Design
006.693 / C897T V2
3Ds max basics for modeling video game assets: Model, rig and animate characters for export to unity or other game engines - Boca Raton: CRC Press, 2021 - xiv, 468 p.
9780367707804
Design
006.693 / C897T V2