3Ds max basics for modeling video game assets: Model, rig and animate characters for export to unity or other game engines

Culbertson, Bill

3Ds max basics for modeling video game assets: Model, rig and animate characters for export to unity or other game engines - Boca Raton: CRC Press, 2021 - xiv, 468 p.

9780367707804


Design

006.693 / C897T V2